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		<summary type="html">&lt;p&gt;aiMOOC über GPT aiMOOC Action erstellt&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{T}}&lt;br /&gt;
[[Category:English]]&lt;br /&gt;
[[Category:Coordinate Geometry]]&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Coordinate geometry&amp;#039;&amp;#039;&amp;#039;, also called [[English:Analytic geometry|analytic geometry]], connects algebra and geometry by describing points, lines, distances, and shapes with numbers and equations. In this aiMOOC, you will work mainly in the two-dimensional [[English:Cartesian coordinate system|Cartesian plane]]. You will learn how coordinates can describe geometric relationships and how geometric ideas can help you understand equations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Target group:&amp;#039;&amp;#039;&amp;#039; Grades 9–10.&lt;br /&gt;
&lt;br /&gt;
Coordinate geometry is useful whenever a position, direction, distance, boundary, or shape must be represented precisely. It appears in maps, engineering drawings, computer graphics, robotics, architecture, navigation, data visualization, and many other fields.&lt;br /&gt;
&lt;br /&gt;
[[File:Cartesian-coordinate-system.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
The Cartesian plane has two perpendicular number lines. The horizontal line is the &amp;#039;&amp;#039;&amp;#039;x-axis&amp;#039;&amp;#039;&amp;#039;, the vertical line is the &amp;#039;&amp;#039;&amp;#039;y-axis&amp;#039;&amp;#039;&amp;#039;, and their intersection is the &amp;#039;&amp;#039;&amp;#039;origin&amp;#039;&amp;#039;&amp;#039;. The axes divide the plane into four quadrants.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=VhNkWdLGpmA|500|center}}&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Learning Goals ==&lt;br /&gt;
&lt;br /&gt;
By the end of this course, you should be able to:&lt;br /&gt;
# [[English:Cartesian coordinate system|Plot and interpret points]]: Read and plot ordered pairs accurately in all four quadrants.&lt;br /&gt;
# [[English:Distance formula|Calculate distance]]: Use the distance formula and explain its connection to the Pythagorean theorem.&lt;br /&gt;
# [[English:Midpoint|Find midpoints]]: Determine the point halfway between two endpoints.&lt;br /&gt;
# [[English:Slope|Calculate slope]]: Interpret gradient as rise over run and as a rate of change.&lt;br /&gt;
# [[English:Linear equation|Work with equations of lines]]: Write and interpret slope-intercept and point-slope forms.&lt;br /&gt;
# [[English:Parallel and perpendicular lines|Analyze line relationships]]: Recognize parallel and perpendicular lines from their slopes.&lt;br /&gt;
# [[English:Circle|Model circles]]: Interpret the standard equation of a circle as a distance condition.&lt;br /&gt;
# [[English:Geometric proof|Create coordinate proofs]]: Use algebraic calculations to justify geometric conclusions.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= The Cartesian Plane =&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Ordered Pairs, Axes, and Quadrants ==&lt;br /&gt;
&lt;br /&gt;
A point is written as an ordered pair &amp;lt;math&amp;gt;(x,y)&amp;lt;/math&amp;gt;. The first coordinate tells you how far to move horizontally from the origin. The second coordinate tells you how far to move vertically. Positive x-values lie to the right of the y-axis, negative x-values lie to the left, positive y-values lie above the x-axis, and negative y-values lie below it.&lt;br /&gt;
&lt;br /&gt;
[[File:Cartesian-coordinate-system Oxy P.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
For example, the point &amp;lt;math&amp;gt;A(3,2)&amp;lt;/math&amp;gt; is three units to the right of the origin and two units up. A point on the x-axis has y-coordinate zero. A point on the y-axis has x-coordinate zero.&lt;br /&gt;
&lt;br /&gt;
The four quadrants follow a counterclockwise pattern beginning in the upper-right region:&lt;br /&gt;
# [[English:Quadrant|Quadrant I]]: x is positive and y is positive.&lt;br /&gt;
# [[English:Quadrant|Quadrant II]]: x is negative and y is positive.&lt;br /&gt;
# [[English:Quadrant|Quadrant III]]: x is negative and y is negative.&lt;br /&gt;
# [[English:Quadrant|Quadrant IV]]: x is positive and y is negative.&lt;br /&gt;
&lt;br /&gt;
When plotting a point, move horizontally first and vertically second. Keep the scale on each axis clear, especially when the x- and y-axes use different units.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Coordinates as a Model ==&lt;br /&gt;
&lt;br /&gt;
A coordinate system turns location into numerical information. A map can assign coordinates to buildings, a game can assign coordinates to characters, and a graph can assign coordinates to data values. The same mathematical language works in all of these situations.&lt;br /&gt;
&lt;br /&gt;
A coordinate model always depends on choices: where the origin is placed, which direction is positive, and what scale one unit represents. Changing these choices changes the coordinates, but not the underlying geometric object.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Distance Between Two Points =&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== From the Pythagorean Theorem to the Distance Formula ==&lt;br /&gt;
&lt;br /&gt;
Suppose &amp;lt;math&amp;gt;A(x_1,y_1)&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B(x_2,y_2)&amp;lt;/math&amp;gt; are two points. The horizontal change between them is &amp;lt;math&amp;gt;x_2-x_1&amp;lt;/math&amp;gt;, and the vertical change is &amp;lt;math&amp;gt;y_2-y_1&amp;lt;/math&amp;gt;. These changes form the legs of a right triangle whose hypotenuse is the segment from A to B.&lt;br /&gt;
&lt;br /&gt;
[[File:01-Abstand zweier Punkte.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
Using the [[English:Pythagorean theorem|Pythagorean theorem]], the distance is&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;d=\sqrt{(x_2-x_1)^2+(y_2-y_1)^2}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Squaring the coordinate differences makes the contribution of each direction non-negative. The final square root returns the result to the original unit of length.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=nyZuite17Pc|500|center}}&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Worked Distance Example ==&lt;br /&gt;
&lt;br /&gt;
Let &amp;lt;math&amp;gt;A(-2,1)&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B(4,5)&amp;lt;/math&amp;gt;. Then the horizontal change is &amp;lt;math&amp;gt;4-(-2)=6&amp;lt;/math&amp;gt; and the vertical change is &amp;lt;math&amp;gt;5-1=4&amp;lt;/math&amp;gt;. Therefore,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;d=\sqrt{6^2+4^2}=\sqrt{52}=2\sqrt{13}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
A useful check is to estimate the answer. Since the horizontal change alone is 6 units, the straight-line distance must be greater than 6 units. The exact value &amp;lt;math&amp;gt;2\sqrt{13}&amp;lt;/math&amp;gt; is about 7.2 units, so the result is reasonable.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Midpoints and Division of Segments =&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== The Midpoint Formula ==&lt;br /&gt;
&lt;br /&gt;
The [[English:Midpoint|midpoint]] of a segment is the point exactly halfway between its endpoints. If the endpoints are &amp;lt;math&amp;gt;A(x_1,y_1)&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B(x_2,y_2)&amp;lt;/math&amp;gt;, average the x-coordinates and average the y-coordinates:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;M\left(\frac{x_1+x_2}{2},\frac{y_1+y_2}{2}\right)&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Midpoint.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
For &amp;lt;math&amp;gt;A(-2,1)&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B(4,5)&amp;lt;/math&amp;gt;, the midpoint is&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;M\left(\frac{-2+4}{2},\frac{1+5}{2}\right)=(1,3)&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=Ez_-RwV9WVo|500|center}}&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Beyond the Midpoint ==&lt;br /&gt;
&lt;br /&gt;
The midpoint divides a segment in the ratio 1 to 1. More generally, the [[English:Section formula|section formula]] can locate a point that divides a segment in another ratio. At Grades 9–10, the main idea to understand is that coordinates can describe not only where the endpoints are, but also how a point is positioned between them.&lt;br /&gt;
&lt;br /&gt;
Midpoints are especially useful in coordinate proofs. If two diagonals have the same midpoint, then the diagonals bisect each other. This fact can help you identify a parallelogram.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Slope and Equations of Lines =&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Slope as Rate of Change ==&lt;br /&gt;
&lt;br /&gt;
The [[English:Slope|slope]], also called gradient, measures how much y changes compared with x. For two distinct points &amp;lt;math&amp;gt;(x_1,y_1)&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;(x_2,y_2)&amp;lt;/math&amp;gt; on a nonvertical line,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;m=\frac{y_2-y_1}{x_2-x_1}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Slope of a line.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
A positive slope rises from left to right. A negative slope falls from left to right. A horizontal line has slope zero. A vertical line has undefined slope because its horizontal change is zero, so the slope calculation would require division by zero.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=WkspBxrzuZo|500|center}}&lt;br /&gt;
&lt;br /&gt;
For the points &amp;lt;math&amp;gt;A(-2,1)&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B(4,5)&amp;lt;/math&amp;gt;,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;m=\frac{5-1}{4-(-2)}=\frac{4}{6}=\frac{2}{3}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This means that for every 3 units moved to the right, the line rises 2 units.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Slope-Intercept Form ==&lt;br /&gt;
&lt;br /&gt;
A nonvertical line can often be written in [[English:Linear equation|slope-intercept form]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;y=mx+b&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Here, &amp;lt;math&amp;gt;m&amp;lt;/math&amp;gt; is the slope and &amp;lt;math&amp;gt;b&amp;lt;/math&amp;gt; is the y-intercept, the y-value where the line crosses the y-axis.&lt;br /&gt;
&lt;br /&gt;
[[File:Line gen m no slope.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
For example, &amp;lt;math&amp;gt;y=2x-3&amp;lt;/math&amp;gt; has slope 2 and y-intercept -3. To test whether a point lies on this line, substitute the point&amp;#039;s x- and y-values into the equation. If the equation is true, the point lies on the line.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Point-Slope Form ==&lt;br /&gt;
&lt;br /&gt;
If you know a point &amp;lt;math&amp;gt;(x_1,y_1)&amp;lt;/math&amp;gt; and the slope &amp;lt;math&amp;gt;m&amp;lt;/math&amp;gt;, point-slope form is often the fastest way to write the equation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;y-y_1=m(x-x_1)&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For a line through &amp;lt;math&amp;gt;(1,4)&amp;lt;/math&amp;gt; with slope -2,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;y-4=-2(x-1)&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You can expand and rearrange this to slope-intercept form if needed.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Parallel and Perpendicular Lines =&lt;br /&gt;
&lt;br /&gt;
Two different nonvertical lines are [[English:Parallel lines|parallel]] when they have the same slope. Two nonvertical lines with nonzero slopes are [[English:Perpendicular lines|perpendicular]] when their slopes are negative reciprocals, so &amp;lt;math&amp;gt;m_1m_2=-1&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Slopes and orthogonality.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
A horizontal line and a vertical line are also perpendicular, even though the vertical line does not have a defined slope.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=V0xounKGEXs|500|center}}&lt;br /&gt;
&lt;br /&gt;
For example, if a line has slope &amp;lt;math&amp;gt;\frac{2}{3}&amp;lt;/math&amp;gt;, a perpendicular nonvertical line has slope &amp;lt;math&amp;gt;-\frac{3}{2}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Perpendicular Bisector Example ==&lt;br /&gt;
&lt;br /&gt;
Return to the segment with endpoints &amp;lt;math&amp;gt;A(-2,1)&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B(4,5)&amp;lt;/math&amp;gt;. Its midpoint is &amp;lt;math&amp;gt;(1,3)&amp;lt;/math&amp;gt; and its slope is &amp;lt;math&amp;gt;\frac{2}{3}&amp;lt;/math&amp;gt;. Therefore, the perpendicular bisector has slope &amp;lt;math&amp;gt;-\frac{3}{2}&amp;lt;/math&amp;gt; and passes through &amp;lt;math&amp;gt;(1,3)&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
A point-slope equation is&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;y-3=-\frac{3}{2}(x-1)&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Every point on this perpendicular bisector is equally distant from A and B. This connects slope, midpoint, distance, and locus in one geometric idea.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Intersections and Systems of Equations =&lt;br /&gt;
&lt;br /&gt;
When two lines intersect, their point of intersection satisfies both line equations. You can find the intersection using substitution, elimination, or graphing. This creates a direct connection between coordinate geometry and [[English:System of linear equations|systems of linear equations]].&lt;br /&gt;
&lt;br /&gt;
For example, consider &amp;lt;math&amp;gt;y=2x+1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;y=-x+7&amp;lt;/math&amp;gt;. At the intersection,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;2x+1=-x+7&amp;lt;/math&amp;gt;,&lt;br /&gt;
&lt;br /&gt;
so &amp;lt;math&amp;gt;3x=6&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;x=2&amp;lt;/math&amp;gt;. Substituting gives &amp;lt;math&amp;gt;y=5&amp;lt;/math&amp;gt;. The lines intersect at &amp;lt;math&amp;gt;(2,5)&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If two lines are parallel, a system representing them has no solution. If two equations describe the same line, the system has infinitely many solutions.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Coordinate Proofs with Polygons =&lt;br /&gt;
&lt;br /&gt;
Coordinate geometry can turn a visual claim into a chain of calculations. To classify or prove properties of a polygon, choose tools that match the geometric property you need to establish.&lt;br /&gt;
&lt;br /&gt;
# [[English:Distance formula|Distance]]: Compare side or diagonal lengths.&lt;br /&gt;
# [[English:Slope|Slope]]: Test whether lines are parallel or perpendicular.&lt;br /&gt;
# [[English:Midpoint|Midpoints]]: Test whether diagonals bisect each other.&lt;br /&gt;
# [[English:System of linear equations|Intersections]]: Find where lines or segments meet.&lt;br /&gt;
&lt;br /&gt;
For example, a quadrilateral can be shown to be a rectangle if both pairs of opposite sides are parallel and one pair of adjacent sides is perpendicular. A parallelogram can also be identified by showing that its diagonals have the same midpoint.&lt;br /&gt;
&lt;br /&gt;
A good coordinate proof does more than list calculations. It states what each result means geometrically and links the results to a definition or theorem.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Circles on the Coordinate Plane =&lt;br /&gt;
&lt;br /&gt;
A [[English:Circle|circle]] is the set of all points at a fixed distance from a center. If the center is &amp;lt;math&amp;gt;(h,k)&amp;lt;/math&amp;gt; and the radius is &amp;lt;math&amp;gt;r&amp;lt;/math&amp;gt;, then the standard equation is&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;(x-h)^2+(y-k)^2=r^2&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This equation comes directly from the distance formula: every point &amp;lt;math&amp;gt;(x,y)&amp;lt;/math&amp;gt; on the circle is exactly r units from the center.&lt;br /&gt;
&lt;br /&gt;
[[File:Cartesian coordinate system with circle and line.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
In the special case where the center is the origin, the equation becomes &amp;lt;math&amp;gt;x^2+y^2=r^2&amp;lt;/math&amp;gt;. For example, &amp;lt;math&amp;gt;x^2+y^2=25&amp;lt;/math&amp;gt; describes a circle centered at the origin with radius 5.&lt;br /&gt;
&lt;br /&gt;
[[File:Cirkelns ekvation - Pythagoras.svg|500px|frameless|center]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=iX5UgArMyiI|500|center}}&lt;br /&gt;
&lt;br /&gt;
A line and a circle may have two intersection points, one intersection point, or no real intersection points. Algebraically, you can investigate this by substituting the line equation into the circle equation.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Applications of Coordinate Geometry =&lt;br /&gt;
&lt;br /&gt;
Coordinate geometry is a mathematical model for situations involving position and shape. You can use it to reason about:&lt;br /&gt;
# [[English:Cartography|Maps]]: Represent locations, routes, and straight-line distances.&lt;br /&gt;
# [[English:Engineering drawing|Engineering and design]]: Specify exact points, slopes, dimensions, and intersections.&lt;br /&gt;
# [[English:Computer graphics|Computer graphics]]: Position objects and describe motion on screens.&lt;br /&gt;
# [[English:Robotics|Robotics]]: Plan movement in coordinate spaces.&lt;br /&gt;
# [[English:Architecture|Architecture]]: Model floor plans, elevations, and structural lines.&lt;br /&gt;
# [[English:Data visualization|Data visualization]]: Interpret trends through points, slopes, and line models.&lt;br /&gt;
&lt;br /&gt;
In a real application, the coordinate model is only as good as its assumptions. A straight-line distance on a small map may be useful, but a road route can be longer. A linear model may fit data over one interval but fail outside it. Good mathematical modeling includes both calculation and judgment.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Problem-Solving Strategy =&lt;br /&gt;
&lt;br /&gt;
When you face a coordinate geometry problem, use this process:&lt;br /&gt;
# [[English:Diagram|Represent]]: Sketch the axes, points, lines, or shapes and label known information.&lt;br /&gt;
# [[English:Mathematical model|Choose a tool]]: Decide whether the problem requires distance, midpoint, slope, a line equation, a system, or a circle equation.&lt;br /&gt;
# [[English:Algebra|Calculate carefully]]: Keep coordinate subtraction consistent and simplify only when useful.&lt;br /&gt;
# [[English:Geometry|Interpret]]: Explain what the numerical result means geometrically.&lt;br /&gt;
# [[English:Estimation|Check]]: Test signs, approximate distances, substitute points, or compare with the sketch.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Common Errors to Avoid ==&lt;br /&gt;
&lt;br /&gt;
Keep the subtraction order consistent in the slope and distance formulas. If you calculate &amp;lt;math&amp;gt;y_2-y_1&amp;lt;/math&amp;gt;, use &amp;lt;math&amp;gt;x_2-x_1&amp;lt;/math&amp;gt; in the same order.&lt;br /&gt;
&lt;br /&gt;
In the midpoint formula, divide both coordinate sums by 2. Do not average only one coordinate.&lt;br /&gt;
&lt;br /&gt;
Remember that a vertical line has undefined slope, not zero slope.&lt;br /&gt;
&lt;br /&gt;
For perpendicular nonvertical lines, use the negative reciprocal slope. Simply changing the sign is not enough.&lt;br /&gt;
&lt;br /&gt;
In a circle equation, &amp;lt;math&amp;gt;r^2&amp;lt;/math&amp;gt; appears on the right side. If the equation has 49 on the right, the radius is 7, not 49.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Interactive Tasks =&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Quiz: Test Your Knowledge ==&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Which quadrant contains a point with a negative x-coordinate and a positive y-coordinate?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Quadrant II)&lt;br /&gt;
(!Quadrant I)&lt;br /&gt;
(!Quadrant III)&lt;br /&gt;
(!Quadrant IV)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;What is the distance between the points 1 comma 2 and 4 comma 6?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(5)&lt;br /&gt;
(!4)&lt;br /&gt;
(!6)&lt;br /&gt;
(!7)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;What is the x-coordinate of the midpoint of a segment whose endpoint x-values are negative 2 and 6?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(2)&lt;br /&gt;
(!4)&lt;br /&gt;
(!1)&lt;br /&gt;
(!8)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;What is the slope of the line through the points 2 comma 1 and 6 comma 9?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(2)&lt;br /&gt;
(!1)&lt;br /&gt;
(!3)&lt;br /&gt;
(!4)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;In the equation y equals 3x minus 4, what is the y-intercept?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(negative 4)&lt;br /&gt;
(!3)&lt;br /&gt;
(!4)&lt;br /&gt;
(!negative 3)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Two different nonvertical lines have equal slopes. What is their relationship?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Parallel)&lt;br /&gt;
(!Perpendicular)&lt;br /&gt;
(!Intersecting at a right angle)&lt;br /&gt;
(!Coincident)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A nonvertical line has slope 2. What slope does a perpendicular nonvertical line have?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(negative one half)&lt;br /&gt;
(!one half)&lt;br /&gt;
(!negative 2)&lt;br /&gt;
(!2)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Which point lies on the line y equals 2x plus 1?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(x 3 and y 7)&lt;br /&gt;
(!x 3 and y 5)&lt;br /&gt;
(!x 2 and y 6)&lt;br /&gt;
(!x 4 and y 7)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A circle centered at the origin has equation x squared plus y squared equals 49. What is its radius?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(7)&lt;br /&gt;
(!49)&lt;br /&gt;
(!14)&lt;br /&gt;
(!98)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MC}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Which equation describes a vertical line?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(x equals 4)&lt;br /&gt;
(!y equals 4)&lt;br /&gt;
(!y equals x)&lt;br /&gt;
(!y equals 4x)&lt;br /&gt;
&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Memory Game ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;memo-quiz&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Origin || Point where the two coordinate axes intersect&lt;br /&gt;
|-&lt;br /&gt;
| Abscissa || Horizontal coordinate of a point&lt;br /&gt;
|-&lt;br /&gt;
| Ordinate || Vertical coordinate of a point&lt;br /&gt;
|-&lt;br /&gt;
| Midpoint || Point exactly halfway between two endpoints&lt;br /&gt;
|-&lt;br /&gt;
| Gradient || Rate of change in y compared with change in x&lt;br /&gt;
|-&lt;br /&gt;
| Intercept || Point where a graph crosses an axis&lt;br /&gt;
|-&lt;br /&gt;
| Locus || Set of points satisfying a geometric condition&lt;br /&gt;
|-&lt;br /&gt;
| Radius || Distance from the center of a circle to its boundary&lt;br /&gt;
|}&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Drag and Drop ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;lueckentext-quiz&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Match the correct terms.&lt;br /&gt;
! Topic&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Distance formula&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Finds the straight-line length between two coordinate points&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Midpoint formula&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Finds the point halfway between two endpoints&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Slope formula&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Compares vertical change with horizontal change&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Point-slope form&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Writes a line equation from a known point and gradient&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Circle equation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Describes all points at a fixed distance from a center&lt;br /&gt;
|}&lt;br /&gt;
{{E}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
...&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Crossword Puzzle ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kreuzwort-quiz&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Origin || What point is where the two coordinate axes meet?&lt;br /&gt;
|-&lt;br /&gt;
| Gradient || What word means the slope or rate of change of a line?&lt;br /&gt;
|-&lt;br /&gt;
| Midpoint || What point lies exactly halfway between two endpoints?&lt;br /&gt;
|-&lt;br /&gt;
| Quadrant || What is one of the four regions of the Cartesian plane called?&lt;br /&gt;
|-&lt;br /&gt;
| Collinear || What word describes points that lie on one straight line?&lt;br /&gt;
|-&lt;br /&gt;
| Perpendicular || What word describes lines that meet at a right angle?&lt;br /&gt;
|}&lt;br /&gt;
{{E}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== LearningApps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe&amp;gt; https://learningapps.org/index.php?s=Coordinate+Geometry &amp;lt;/iframe&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
== Cloze Text ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;quiz display=simple&amp;gt;&lt;br /&gt;
{&amp;#039;&amp;#039;&amp;#039;Complete the text.&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|type=&amp;quot;{}&amp;quot;}&lt;br /&gt;
The horizontal coordinate axis is the { x-axis }. An ordered pair records the { x-coordinate } first. The distance formula is based on the { Pythagorean theorem }. The point halfway between two endpoints is the { midpoint }. The gradient of a nonvertical line is found by dividing vertical change by { horizontal change }. Two different nonvertical lines with equal slopes are { parallel }. For nonvertical perpendicular lines with nonzero slopes, the slopes are { negative reciprocals }. The equation y equals mx plus b uses b for the { y-intercept }. A circle is the set of points at a fixed distance from its { center }. Coordinate proofs use calculations to justify a { geometric conclusion }.&lt;br /&gt;
&amp;lt;/quiz&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Open-Ended Tasks =&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
=== Easy ===&lt;br /&gt;
# [[English:Coordinate art|Coordinate Picture]]: Plot at least twelve points in all four quadrants, connect selected points to make a simple image, and write the ordered pairs in the order they should be plotted.&lt;br /&gt;
# [[English:Educational video|Point Plotting Tutorial]]: Record a one-minute video in clear English that teaches another learner how to plot an ordered pair and identify its quadrant.&lt;br /&gt;
# [[English:Map|School Map]]: Draw a simple coordinate-grid map of a classroom, schoolyard, or fictional campus and assign coordinates to at least six landmarks.&lt;br /&gt;
# [[English:Error analysis|Error Detective]]: Create two intentionally incorrect worked solutions involving plotting, distance, midpoint, or slope, then explain and correct each error.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
=== Standard ===&lt;br /&gt;
# [[English:Route planning|Route Planner]]: Model a walking route on a coordinate grid, compare total route length with straight-line distance, and explain why the two values differ.&lt;br /&gt;
# [[English:Dynamic geometry|Line Investigation]]: Use a graphing or dynamic-geometry tool to vary slope and y-intercept, capture examples, and describe how each parameter changes the graph.&lt;br /&gt;
# [[English:Interview|Design Interview]]: Interview someone who uses maps, plans, graphics, construction, coding, or engineering and ask how coordinates, scale, or slope appear in their work; summarize the answers.&lt;br /&gt;
# [[English:Polygon|Coordinate Art Challenge]]: Design a quadrilateral from four coordinate points and prove its type using at least two of these tools: distance, slope, or midpoint.&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
=== Advanced ===&lt;br /&gt;
# [[English:Perpendicular bisector|Perpendicular Bisector Project]]: Choose two points, derive the perpendicular bisector algebraically, graph it, and verify with distances that several points on it are equally distant from the endpoints.&lt;br /&gt;
# [[English:Circle|Circle Model]]: Model a circular object or region with a coordinate equation, justify the chosen center and radius, and test whether selected points lie inside, on, or outside the circle.&lt;br /&gt;
# [[English:Geometric proof|Coordinate Proof]]: Create and present a proof about a triangle or quadrilateral using coordinates, including a diagram, calculations, and a written explanation of why the calculations prove the claim.&lt;br /&gt;
# [[English:Computer program|Coordinate Tool]]: Build a simple spreadsheet or program that accepts two points and returns their distance, midpoint, and slope when defined; test it with at least five cases and document how it handles a vertical line.&lt;br /&gt;
&lt;br /&gt;
{{:Open Task - Create a MOOC}}&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Learning Assessment =&lt;br /&gt;
&lt;br /&gt;
# [[English:Model selection|Choosing the Right Model]]: Given a real or fictional map problem, decide which coordinate tools are necessary, solve the problem, and justify why your chosen tools fit the situation.&lt;br /&gt;
# [[English:Proof analysis|Evaluating a Coordinate Proof]]: Review a coordinate proof containing at least one flawed step, identify the flaw, repair the argument, and explain how the corrected calculation supports the geometric conclusion.&lt;br /&gt;
# [[English:Design constraints|Design Under Constraints]]: Create a set of coordinates for a shape that must satisfy stated conditions such as equal sides, parallel edges, or a right angle, then verify every condition algebraically.&lt;br /&gt;
# [[English:Linear equation|Reconstructing a Line]]: Determine an equation of a line from different combinations of information, such as two points or one point and a slope, and compare which form of the equation is most efficient in each case.&lt;br /&gt;
# [[English:Mathematical modeling|Comparing Models]]: Compare a line model and a circle model for two different situations, explaining what the equations represent, what information can be extracted, and what limitations each model has.&lt;br /&gt;
# [[English:Transfer of learning|Transfer Challenge]]: Apply coordinate geometry to an unfamiliar context such as a game screen, robot path, seating plan, or engineering sketch and explain how changing the origin or scale changes the coordinates but not the underlying geometry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Evidence of Learning =&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Knowledge&amp;#039;&amp;#039;&amp;#039;: You can explain the Cartesian plane, ordered pairs, quadrants, distance, midpoint, slope, line equations, parallel and perpendicular relationships, and the standard equation of a circle.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Skills&amp;#039;&amp;#039;&amp;#039;: You can plot accurately, calculate with formulas, derive line equations, solve intersections, check results by substitution or estimation, and interpret algebraic results geometrically.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Products&amp;#039;&amp;#039;&amp;#039;: You can produce coordinate maps, graphs, proofs, videos, models, or digital tools that use correct mathematical notation and reasoning.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Transfer&amp;#039;&amp;#039;&amp;#039;: You can select suitable coordinate methods for unfamiliar problems, recognize modeling assumptions, and explain how geometry and algebra support each other.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= OERs on the Topic =&lt;br /&gt;
&lt;br /&gt;
The embedded English Wikipedia article on analytic geometry provides further background on coordinate systems, equations, curves, distance, and intersections.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;iframe&amp;gt; https://en.m.wikipedia.org/wiki/Analytic_geometry &amp;lt;/iframe&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= Linked Learning Areas =&lt;br /&gt;
&lt;br /&gt;
Coordinate geometry connects number, algebra, geometry, functions, modeling, proof, and digital visualization. The links below provide a navigation path through the most important related ideas.&lt;br /&gt;
&lt;br /&gt;
{| align=center&lt;br /&gt;
{{:D-Tab}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[English:Coordinate Geometry|Coordinate Geometry]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# [[English:Cartesian coordinate system|Cartesian coordinate system]]&lt;br /&gt;
# [[English:Ordered pair|Ordered pair]]&lt;br /&gt;
# [[English:Quadrant|Quadrant]]&lt;br /&gt;
# [[English:Distance formula|Distance formula]]&lt;br /&gt;
# [[English:Midpoint|Midpoint]]&lt;br /&gt;
# [[English:Slope|Slope]]&lt;br /&gt;
# [[English:Linear equation|Linear equation]]&lt;br /&gt;
# [[English:Parallel lines|Parallel lines]]&lt;br /&gt;
# [[English:Perpendicular lines|Perpendicular lines]]&lt;br /&gt;
# [[English:System of linear equations|System of linear equations]]&lt;br /&gt;
# [[English:Circle|Circle]]&lt;br /&gt;
# [[English:Analytic geometry|Analytic geometry]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{BR}}&lt;br /&gt;
= aiMOOC Projects =&lt;br /&gt;
[[Category:English]]&lt;br /&gt;
[[Category:Coordinate Geometry]]&lt;br /&gt;
[[Category:Mathematics]]&lt;br /&gt;
[[Category:Geometry]]&lt;br /&gt;
[[Category:Algebra]]&lt;br /&gt;
[[Category:Grades 9-10]]&lt;br /&gt;
[[Category:Secondary education]]&lt;br /&gt;
[[Category:STEM education]]&lt;br /&gt;
[[Category:AI_MOOC]]&lt;br /&gt;
[[Category:GPT aiMOOC]]&lt;br /&gt;
{{MT}}&lt;/div&gt;</summary>
		<author><name>Glanz</name></author>
	</entry>
</feed>